Place the copy so that it is symmetrical with the first window. Select a corner of the window and hold “ctrl” to make a copy. Use the “rectangle” tool to draw a square on one side of the house. Hit the “up” arrow to lock to the blue axis. Right-click on the door and select “make group.” Right-click and select “reverse faces.” Switching faces to the correct side is a good habit to get into if you ever plan on rendering. Use the “rectangle” tool to draw the face of the door. Hold the “shift” key to lock to the direction you’re moving and select the midpoint of the pitched roof.ĭraw Rectangle. Delete the face.Īlign the Door to Center. Use the rectangle tool to draw a door on the front of the house. If you select from the bottom right to the top left, it will select everything the box touches. If you use the “select” tool and drag from the top left to the bottom right, it will only select instances that are fully within the box. When using Sketchup for beginners, it’s important to know how to select objects. To edit a group, simply double click on the object. Groups are a single instance of certain geometry. Components are copies of the same thing, so when you change one component it will change all of them. Groups and components are similar, but it’s important to know the difference so you know when to use each one in your model. Then right-click and select “make group.” To make your model a group, select the object. This way you can edit parts of your object without it affecting the entire shape. When modeling, you want to make sure you are making your objects into groups or components. Press the “up” arrow key to lock to the blue axis and move the shape down. Click on the front corner of the roof to move the house shape. Select the point of the roof (the ridge). If you don’t want to delete a line, you can hold “ctrl” while using the “erase” tool and select a line to hide it.Ĭhange Height. Hit “P” to open the “push/pull” tool and push the shape all the way to the back edge of the cube.Įrase. Draw a vertical line and draw another line connecting it to each corner. It should automatically snap to that location when you get there. Open the “line” tool and find the midpoint of the cube. Type 5’ to create a perfect cube.Īdd a Roof. Click on your square and drag it up to extrude the shape. If you hold “shift” while orbiting, you can then use the “pan” tool. Scrolling up or down will allow you to zoom in and out. If you click the center of your mouse you can use the “orbit” tool. If you ever get lost in your model, click on the “zoom extents” tool to zoom directly to whatever is modeled in your file. Click on the “pan” tool to move the model vertically or horizontally. Click on the “orbit” tool to rotate around the square. Let’s move around the square we just drew to get some practice. Moving around Sketchup can take some getting used to. The left arrow key locks to the green axis, and the up arrow key locks to the blue axis. Use the right arrow key to lock to the red axis. You can use the arrow keys to lock to a certain axis to make sure the lines are parallel with each other. Repeat the same process to draw the rest of the lines for the square. Hit “ESC” to exit the tool.įinish the Square. Click and drag over the line you just drew. To double-check the length of your line, click on the tape measure tool, to hit T on the keyboard. Type 5’ and hit “enter.” If you look in the bottom right corner in the “length” box, you will see that your line is 5 feet long. Click on the origin point and drag the line along the green axis. Let’s start by drawing a simple square.ĭraw a Line. Any geometry that you make is hollow inside, rather than being a solid object. One important thing to remember is that Sketchup is based on faces and lines.
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